Master and Bachelor Thesis Topics:
- Balance Control and Presence in Virtual Reality Games
- Augmented Reality for Walking and Training
- Effect of Avatar Appearance on Body Satisfaction
- Applied Deep Fakes for Psychology
- Studying the “Overview Effect” in VR
- Virtual Reality as a tool for Emotion Elicitation
- Creating realistic Virtual Humans for VR
- Multi User VR with Unity and Oculus Quest
- Effects of Online Communication on Coordination and User Experience
- Behavioural and physiological Markers for Aggression in VR