Master and Bachelor Thesis Topics:

  • Balance Control and Presence in Virtual Reality Games
  • Augmented Reality for Walking and Training
  • Effect of Avatar Appearance on Body Satisfaction
  • Applied Deep Fakes for Psychology
  • Studying the “Overview Effect” in VR
  • Virtual Reality as a tool for Emotion Elicitation
  • Creating realistic Virtual Humans for VR
  • Multi User VR with Unity and Oculus Quest
  • Effects of Online Communication on Coordination and User Experience
  • Behavioural and physiological Markers for Aggression in VR